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Cryart
Andrew McCully



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These gameplay videos were captured from a modification of Crytek's first person shooter video game engine CryEngine 2. Pre-built game technology was used to reconstruct a series of cannonised artworks in a virtual environment. Player interaction in the game world activates previously unavailable viewer/artwork relationships. The featured videos capture a typical playing experience in the game.

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View gameplay videos:

Walking in a Gamic Manner Around the Perimeter of a Square >
From Bruce Numan's Walking in an Exaggerated Manner Around the Perimeter of a Square

Christo's Gauntlet >
From Christo and Jeanne-Claude's Yellow Umbrella project

Shoot >
From Chris Burden's Shoot

Corey's Crysis Clouds >
From Corey Archangel's Super Mario Clouds